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Class

CollisionShapeProcessor3D

Generated GDScript class reference for GridPlacement.CollisionShapeProcessor3D.

Status
Current
Version
v6.0
Source updated
Active v6.0 guide line from Grid Placement repo
Generated on
2026-09-01

Translates a Shape3D + Transform3D into the grid cells it covers on a GridMap. Call get_tile_offsets_for_shape() with the shape, its global transform, and the grid; dispatches per shape type (BoxShape3D etc.) to compute the cell offsets.

Source: addons/grid_placement/placement/manager/components/mapper/collision_shape_processor_3d.gd

Syntax

class CollisionShapeProcessor3D extends RefCounted

Members

NameKindSummary
get_tile_offsets_for_shapeMethod
offsetsProperty
originProperty
local_posProperty
cellProperty
boxProperty
half_extentsProperty
cornersProperty
c_localProperty
c_cellProperty
sphereProperty
radiusProperty
stepProperty
offsetProperty
check_posProperty
c_localProperty
c_cellProperty