Chris' Tutorials
Docs/Grid Placement

Class

PlacementOwner

Generated GDScript class reference for GridPlacement.PlacementOwner.

StatusDraft
Versionv6.0
UpdatedDevelopment docs generated from GDScript source

This is unreleased documentation in active development. APIs, class names, and behavior may change before the final release.

Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.

Component that assigns an entity as the active owner on a user state resource. This node can automatically or manually designate an owner_root (such as a CharacterBody2D, NPC, or other) as the active entity within the system, enabling participation in grid-based logic.

Source: addons/grid_placement/user/placement_owner.gd

Syntax

class PlacementOwner extends PlacementGameNode

Members

NameKindSummary
root_changedEventEmits if the root owning node ever changes
owner_rootPropertyThe root node representing the entity that owns this component. This can be a player character, AI agent, NPC, or any other node that acts as the owning entity. This node will be assigned as the active entity in the user state.
resolve_placement_dependenciesMethod
validation_issuesProperty
get_runtime_issuesMethod

Source

addons/grid_placement/user/placement_owner.gd

Plugin docs root:gdscript/plugins/grid_placement_dev/docs