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Class

PlacementPositioning3DUtils

Generated GDScript class reference for GridPlacement.PlacementPositioning3DUtils.

Status
Current
Version
v6.0
Source updated
Active v6.0 guide line from Grid Placement repo
Generated on
2026-09-01

PlacementPositioning3DUtils Static utility functions for 3D grid-based positioning and tile movement operations. 6.0.0-3D-Surface (Wave B1.1): 3D mirror of [PlacementPositioning2DUtils]. Covers the math the [GridPositioner3D] needs; the 2D viewport-center + screen-to-world helpers are NOT mirrored because 3D uses [Camera3D] ray-casts (via [GridPositioner3DSpike]'s math) instead of 2D's [Camera2D] canvas-transform projection. Differences from 2D: - [Vector2] / [Vector2i] → [Vector3] / [Vector3i] - [Node2D] / [TileMapLayer] → [Node3D] / [GridMap] - [Rect2i] (map bounds) → [AABB] (GridMap does not expose Rect2i; the 3D utils use [method GridMap.get_used_cells] to derive bounds when needed, or callers pass a precomputed bounds)

  • No 8-direction tile delta: 3D is 6-direction (or 26-direction with diagonals); the 3D manipulation service provides direction-to-tile mapping in Wave B2. The data layer ([PlacementSession], [PlacementSession], [PlacementRule] base, [ValidationResults]) is already dimension-agnostic; this file is the engine-facing math layer.

Source: addons/grid_placement/utils/placement_positioning_3d_utils.gd

Syntax

class PlacementPositioning3DUtils extends RefCounted

Members

NameKindSummary
get_tile_from_global_positionMethod
move_to_tile_centerMethod
get_tile_from_node_positionMethod
move_node_by_tilesMethod
get_tile_world_centerMethod
get_used_boundsMethod
snap_tile_to_boundsMethod
direction_to_tile_deltaMethod