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Class

TerrainPaletteUI

Generated GDScript class reference for GridPlacement.TerrainPaletteUI.

Status
Current
Version
v6.0
Source updated
Active v6.0 guide line from Grid Placement repo
Generated on
2026-09-01

Editor-facing UI (PlacementControl) for picking the active terrain and brush mode. Emits terrain_selected when the user picks a terrain and valid_changed when the selection becomes valid/invalid; wire to GridTargetingState + PlacementSession.

Source: addons/grid_placement/ui/terrain/terrain_palette_ui.gd

Syntax

class TerrainPaletteUI extends PlacementControl

Members

NameKindSummary
terrain_selectedSignal
valid_changedSignal
terrain_paletteProperty
grid_columnsProperty
terrain_entry_templateProperty
fixed_template_heightProperty
hide_ui_on_selectionProperty
ui_rootProperty
grid_containerProperty
brush_shape_containerProperty
resolve_placement_dependenciesMethod
resolve_placement_runtimeMethod
rebuildMethod
clearMethod
get_runtime_issuesMethod
mesh_library_item_swatch_colorMethod