Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.
Source: addons/item_vault/item_vault_runtime.gd
Syntax
class ItemVaultRuntime extends NodeMembers
| Name | Kind | Summary |
|---|---|---|
bus | Property | Optional scene-owned composition root for ItemVault runtime services. Scoped event bus. Created automatically when omitted. |
database | Property | Scoped item lookup. Created automatically when omitted. |
bridge | Property | Optional bridge from pickup events to an ItemVault inventory target. |
inventory_target | Property | Inventory-like target for the bridge. Must provide add(stack) -> ItemStack. |
database_dirs | Property | Folders scanned by ItemDatabase when auto_reload_database is enabled. |
auto_reload_database | Property | Reload database in _ready after applying database_dirs. |
bridge_enabled | Property | Enables or disables InventoryPickupBridge when it exists. |
initialize | Method | |
set_inventory_target | Method | |
connect_pickup | Method | |
disconnect_pickup | Method |
Source
addons/item_vault/item_vault_runtime.gd
Plugin docs root:gdscript/plugins/item_vault_dev/addons/item_vault/guides