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Inventory · v1.1.0 · Godot 4

Item Vault

Add a connected inventory stack—items, containers, pickups, drops, shops, crafting, and save/load—without wiring each system separately.

$30
  • Full GDScript source included
  • 2D and 3D workflows
  • Demos plus setup guides and API reference
  • Commercial game use covered by the included license
Product overviewItem Vault

What it handles

Start from a working system, then make it yours.

The core workflow is already connected. Extend the parts your game actually needs instead of rebuilding the foundation.

  1. 01Shared item model: definitions, stacks, database, JSON catalogs
  2. 02Drop tables with item-aware world drops and 2D/3D spawners
  3. 03Pickup-to-inventory bridge with overflow safety
  4. 04Slot containers, transfers, shops, crafting, and versioned saves
  5. 05Atomic stack transactions with rollback

Evaluate it before you buy

The documentation is public.

Check the setup flow and generated API first. You can verify how the plugin fits your project before spending anything.

Keep up with releases

Follow Chris' Tutorials

Pick the channel you actually use. Plugin releases, demos, and tutorials stay separate from the purchase flow.