Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.
Source: addons/item_vault/scene_spawner/2d/launch_force_scene_spawner_2d.gd
Syntax
class LaunchForceSceneSpawner2D extends SceneSpawner2DMembers
| Name | Kind | Summary |
|---|---|---|
force | Property | Adds a force to every rigidbody spawned by the spawner The amount of force that will be applied as an immediate impulse to the spawned Rigidbody2D |
direction | Property | The base direction that the scene spawner will try to launch |
angle_spread | Property | The spread that the angle can vary from the base direction |
post_spawn | Method | |
add_force | Method | |
rotation_degress | Property | |
rotation_rads | Property | |
rotated_direction | Property | |
instant_force | Property |
Source
addons/item_vault/scene_spawner/2d/launch_force_scene_spawner_2d.gd
Plugin docs root:gdscript/plugins/item_vault_dev/addons/item_vault/guides