Chris' Tutorials
Docs/Item Vault

Class

RandomDrops

Generated GDScript class reference for ItemVault.RandomDrops.

StatusDraft
Versionv1.0
UpdatedDevelopment docs generated from GDScript source

This is unreleased documentation in active development. APIs, class names, and behavior may change before the final release.

Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.

Source: addons/item_vault/drops/random_drops.gd

Syntax

class RandomDrops extends ItemVaultNode

Members

NameKindSummary
item_droppedEventHolds a drops table to spawn scenes into the game by calling spawn_drops. Spawner may be 2D or 3D; spawned pickups carry item-stack metadata.
drops_tablePropertyDefines what items can drop and the base odds for each.
scene_spawnerPropertyHandles placing objects into the game world.
spawn_dropsMethod
drops_to_spawnProperty
generatorProperty
generatedProperty
spawned_nodesProperty
sceneProperty
stackProperty
nodeProperty
eventProperty

Source

addons/item_vault/drops/random_drops.gd

Plugin docs root:gdscript/plugins/item_vault_dev/addons/item_vault/guides