Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.
Source: addons/item_vault/drops/random_drops.gd
Syntax
class RandomDrops extends ItemVaultNodeMembers
| Name | Kind | Summary |
|---|---|---|
item_dropped | Event | Holds a drops table to spawn scenes into the game by calling spawn_drops. Spawner may be 2D or 3D; spawned pickups carry item-stack metadata. |
drops_table | Property | Defines what items can drop and the base odds for each. |
scene_spawner | Property | Handles placing objects into the game world. |
spawn_drops | Method | |
drops_to_spawn | Property | |
generator | Property | |
generated | Property | |
spawned_nodes | Property | |
scene | Property | |
stack | Property | |
node | Property | |
event | Property |
Source
addons/item_vault/drops/random_drops.gd
Plugin docs root:gdscript/plugins/item_vault_dev/addons/item_vault/guides